In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
As someone who has spent over two decades in the embedded systems industry, I’ve seen the vast evolution of technology—from 8-bit microcontrollers to today’s sophisticated, multicore systems. Yet, one ...
The previous two posts (part 1 and part 2) have been exploring the fundamentals of using pointers from the basics of declaring a pointer to the more complex notation of manipulating pointers. An ...
I've got a problem with some C we are working on (embedded systems), right now we have a huge 2D array that works fine, it looks like this t_ourStructType *Array; Array = ...
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