There was a time when embedded system developers didn’t need to worry about graphics. When you have a PIC processor and two-line LCD, there isn’t much to learn. But if you are deploying Linux-based ...
Today's software is woefully lacking in its ability to harness the capabilities of modern graphics hardware. Unfortunately, the emergence of programmable shaders in the latest generation of graphic ...
Every month team at Creative Assembly debunks some common dev role myths. This month, Tamás Rábel, rendering technical director at Creative Assembly looks into the magic of graphics programming. In my ...